﻿
namespace GameEngine.Clients.Silverlight.View
{
    using GameEngine.Clients.Silverlight.View.Components;
    using GameEngine.Model;
    using GameEngine.View;
    using System.Windows;
    using GameEngine.View.Components;
    using System.Collections.Generic;
    using GameEngine.Model.Data;

    //Buildings or units or natural resources or actors
    public class SilverlightLevelMediator : LevelMediator<int, FrameworkElement>
    {
        public SilverlightLevelMediator(ILevelDataProxy<int> dataProxy,
            IDictionary<IWorldVOId,WorldMediator<int, FrameworkElement>> worldMediators,
            ILevelView<int,FrameworkElement> view)
            : base(dataProxy, worldMediators, view)
        {
        
        }
    }
}